Metal Gear Solid V: Ground Zeroes is a controversial game in many aspects. Starting with the fact that this is not quite a game in the usual sense for us and ending with the fact that here Snake does not know how to hide in a box, does not fight with chicken-like robots, has forgotten how to knock on the wall and generally speaks in the voice of Jack Bauer. About all this and much more in our review!
Metal Gear Solid V: Ground Zeroes
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In my opinion, spring played a cruel trick on us than anyone else. No, seriously, on April 1st after a week of warm weather 10(. ) centimeter-long snowdrifts in just one night! Bravo, spring. Bravo.
This is plot-related and quite interesting information, which can then play a role in understanding what is happening.
Together with very strange stones – this is the legacy of the multiplatform.
I saw her on my screen.
And remind me where and when the prologue happened, which blew my mind?
And you could shoot in Doom.
Well, the fans just started screaming that “KOJIMA HAS SELLED OUT, LOVELY, 10 MINUTES OF GAMEPLAY IS SELLING US FOR MAD MONEY, HE’S COMPLETELY OUT OF MIND. 111 “I don’t share this point of view, nor the one that he made some kind of revolution. He simply brought MGS into the open world and, in order to show how it turned out, he made a prequel tech demo for those who want to try out the new game mechanics. Moreover, I crammed enough content into it that you could hang out in this demo for 10-12 hours and still not be able to open and touch everything. I paid my 40 bucks for it and was quite pleased with the result of this investment.
And you can argue about price tags until you’re hoarse. But the truth is that I wouldn’t buy either Battle, or Bioshock, or Titanfall even for 100-200 rubles. They will bring me less pleasure than the Quest of Dungeons bought for 60 rubles – a rather simple pixel turkey.
Your back is white!)
I won’t buy it yet, because I hope that this part will definitely be included in some collector’s edition of the future Phantom pain.
Yes, I can write a book with https://twofatladiescasino.co.uk/ the same success, and it will be quite interesting information, which can then play a role in understanding what is happening.
Well, write who’s interfering?
In other words, what you don’t like about GZ is that it’s not the kind of MGS you’re used to?
I think the picture is quite nice. And you just don’t want to joke about a soap movie.
There’s this thing called the episode system that telltale games really like to use.
What do they have to do with it anyway?? MGSV is not an episodic game. A prologue was released separately (with a bunch of extras), and then Phantom Payne will be fully released, which is big, ambitious and everything like that.
And the same Crysis at one time released a full-fledged demo with a full-fledged first level, which also blew everyone’s minds at the time.
Well, that’s where the brain got away with the grafon, not the gameplays and sandboxes. I will repeat again – Kojima did not promise to blow anything up at Ground Zero to anyone. He wanted to show new mechanics, new graphics and see how people would perceive it all. And what will happen in the prologue became clear almost immediately after the first details about the Phantom Paynes became clear.
He took the first level and inflated it six times, adding in fact 5 more alternative missions with alternative content and conditions.
But I just get bored and uninterested in watching reviews on stopgame, which do the stupid opposite of most reviewers: “I don’t want to do a hateful review of the game, I’m not Madison, so I’ll show that I like the game.»
I’ve never pushed anything out of myself. If I like the game, then I praise it, and if I don’t like it, then I scold it, and don’t just suck it out of my head for what to praise it for. And the Thief really screwed me over, and from there I got “Raisin” with an admission of some shortcomings, and not something else.
Не «нигер», а афроамерицканец.
Political correctness ON! StopGame.Ru!
I’ve already spent 15 hours in this demo. And I’m rarely so captivated by the game itself (This year, not a single game has captivated me so much). So yes, “that the demo turned out to be faceless, and if it came out without the MG prefix, it would be a waste.»
Yes, these are all some rotten excuses about “Kojima warned me” and “well, there are audio diaries there”.
A warning is when on the disc packaging/on the PSN page it is written in capital letters (like on the DayZ page on Steam): “Guys, this is a demo for money purely for the fans.”. Correct me if I’m wrong, but there’s nothing like that on the packages, but what did Kojima say in an interview or tweet on his Twitter – it doesn’t matter at all and doesn’t count.
I can understand the joy of the fans who were finally given MGS, but the dude writes everything absolutely to the point, albeit a little too emotional in places. Justifying pure divorce by the opportunity to listen to audio diaries/watch credits/read a manual is the lot of completely gone fans. And I’m more than sure that all the plot-important stuff will be in the full game in a year, which reduces the value of Ground Zeroes for a simple buyer and even a sober MGS fan to this very zero.
That is, while going through… well, say, MGS or MGS2, you became emotionally attached to every enemy you met (even taking into account the fact that they were all hanging out there in balaclavas and you couldn’t make out their faces)?
Common people call it WATER. And they never liked water, neither in books, nor in games, nor in films.
What does water have to do with it?? The fact that the plot is not revealed in these missions does not make them a priori dull and unnecessary in general. They serve as a demonstration of how gameplay changes in the same location, but in different conditions and when setting different goals for the player.
The MGS series is quite a cultural phenomenon that can afford to do even such tail feints as this game. I’m still planning to buy a third curling iron, but I just can’t figure out the right time. And it’s worth it, I guess. Especially if the full-fledged game itself will be on it.
Why are you tired of the price??
Everyone wants Phantom Pain to come out as soon as possible, to demolish the tower, etc. But where will the money to create this splendor come from?? Moreover, it seems like after the release of GTA 5, Kojima decided to rework the sandbox in some way, which in principle equates to an injection of a large amount of money. The prologue in terms of the plot may not be long, but Kojima’s script intrigued, fueled interest, and left room for mental maneuvers.
Kojima’s Rubik’s Cube came out for the nth amount of money. And here it’s up to everyone to collect one facet (by going through the story) or completely (by going through all the additional. mission, finding all the audio cassettes, riding everything you can, etc.d.). And from this perspective, look at “Is the demo worth it or not?” for me personally»? And foaming at the mouth to convince others that only your point of view is correct… Don’t do that :3

